After the success of their first Edvard Greig-themed online slot, Rise of the Mountain King, SG Digital returned with a sequel, Reign of the Mountain King. NextGen’s finest game up until they were acquired by SG Digital and disappeared off the face of the earth in early 2020 was Rise of the Mountain King. It had great graphics, huge potential, powerful features, and a metal cover of Grieg’s “In the Hall of the Mountain King” that was fantastic. The idea of creating a sequel seemed both daunting and alluring. What could Hollywood possibly do to top that? Instead of ramping up the visuals, arithmetic, and functionality, SG Digital has taken the opposite approach.
At the outset, the graphics change from the upbeat cloud world of the original to the Mountain King’s fortress. Since there is no further bonus game, this is all we ever see, and although it’s nice enough, it doesn’t quite live up to the previous game’s ethereal atmosphere. Almost every mechanical figure has reduced. There are now just 10 paylines that traverse the 5-reel, 3-row game grid, down from the original 30. The volatility is still rather high, and the RTP has dropped, but it’s still decent at 96%.
You can play Reign for as little as 10 pence or as much as £/€10 a spin, and you’ll win when three or more of the same symbols appear on a payline from left to right, beginning with the first reel. There are 10 standard symbols (including a wild) that pay out, but no scatters (which would activate a bonus game). Five of a kind payouts range from 6x to 20x the wager for normal pay symbols such the 9-A royals, axes, shields, trolls, and queens. The highest paying symbol is the King, who doubles your wager for a full payline of five and acts as a wildcard as well. If you get a certain amount of kings, special features will be activated. If there is just one wild in view and it contributes to a 4 or 5 of a kind win during a regular spin, the wild might be awarded a multiplier of x5, x8, x64, or x512.
King of the Mountains Slot Machine Functions
There is just one more mode in Reign of the Mountain King, and it’s called Mountain King Respins. Three wild symbols on reels 2, 3, or 4 activate this feature. Each wild symbol has a multiplier of x1 when it is activated. After then, the Wilds stay put, and further spins are given. Wilds that occur on reels 1, 3, and 5 lock in place as well, but only wilds on reels 1-3 award multipliers.
Gem symbols may be stacked atop normal symbols during respins. When gems are collected in the meter above the reels, the next multiplier on the trail is unlocked. The values might be 2, 3, 5, or 8. All locked wilds on the middle three reels receive the new multiplier once it is activated. The multiplier values for each wild utilized in a win are added together and then applied to the win total. Therefore, x3, x3, and x3 would equal x27. If no new wild or gem symbols have landed during the respin, or if the maximum win has been achieved, the feature will cease.
The Slots Have Spoken: The Mt.
It’s understandable that SG Digital would want to cash in on the success of Rise of the Mountain King, but they’d need to really boost their game for the sequel to actually make an impact. Regrettably, the reverse has occurred, and Reign of the Mountain King is a weaker game in every respect. It’s decent looking, but not quite as high-quality as its predecessor. It lacks the heavenly polish of, say, “Rise of the Mountain King.” The raging through of epic metal arrangements of Grieg’s “In the Hall of the Mountain King” is, as before, a success. Short-lived as they are, respins rapidly lead back to normal spins, when the little bursts of sounds take on an odd quality. Simply said, Reign of the Mountain King lacks the polished appearance of its predecessor.
When it comes to bonuses, I’ll agree that occasionally Reign’s Mountain King Respins will wow me. In this scenario, more is preferable since the longer the feature lasts, the more opportunities there are to rack up large multipliers. The free spins bonus round is very much like the free spins round in Rise, down to the gem gathering, and the potential multipliers are enormous. Despite this, Reign never took off like its predecessor. There was something about the potential absurdity of Rise’s Wild Multipliers and King Respins working together. The fact that Reign of the Mountain King has less chance of winning is also disappointing. Wins on Reign may go up to 10,000x the wager, whereas the maximum win on Rise was 50,000x. Respectable in the grand scale of things, but it’s odd to see a sequel cut the maximum win by $40,000.
To sum up the disappointments, Reign’s RTP is lower, its potential is less, its features are less, and it doesn’t seem as great as Rise. Reign of the Mountain King may have been more successful had SG Digital gone in a different direction thematically and not launched it as a direct sequel to the original game. Currently, Mountain King Respins can be exciting, but the cumulative effect of its many failures makes it hard to recommend.